First of all we’d like to thank all those who supported us through backing us or through their helpful feedback.
It’s sad that we didn’t reach our target but development will continue!
We know that there are many fans of future racers out there, but running the campaign during the world cup was not the best choice for Kickstarter.
How do we go on now?!
We will definitely develop Quantum Rush: Champions and release it on Steam as soon as the game gets greenlit! Please vote for Quantum Rush:Champions on Steam Greenlight so that the game will be available on Steam this year!
Quantum Rush: Champions will come with all basic features in Early Access and will be continuously developed and expanded.
At the same time development on Quantum Rush Online will continue. We hope to soon announce the release of the online version.
So there are many exciting things to come in the near term.
Here is a glimpse on on a new track to be available soon:
We hope you like the track!
We look forward to your feedback!
your Quantum Rush team
We’ve been hard at work on new tracks and today we would like to share some scenes from one of them.
It is the second track in our space environment; on a bizarrely shaped, gigantic comet covered with ice and snow.
The ice comet track will be available at higher tiers, which will be revealed when the track becomes available to race.
This track coming soon to Quantum Rush Champions and Quantum Rush Online. Until then we hope you enjoy these screens of the ice comet!
Your Quantum Rush Team
Today we have a small patch bringing in changes for racer thruster effects.
The visual enhancement is visible right off the bat. Each manufacturer has a different colour effect when boosting.
Please let us know what you think about the new thrusters! Is the visual effect to weak or to dominant? Is there anything that could be further improved in them?
We look forward to your feedback in the “suggestion area” at the Quantum Rush forum.
Additionally we have been making preparation for release on the steam platform, more details will come soon.
Of course you can also get in touch with us via mail, Facebook, Twitter and our other social media outposts.
Have a blast on the racetracks!
Your Quantum Rush Team
Today, we would like to present to you a few of the many challenges that you will encounter in Quantum Rush: Champions.
In the Career mode, you will have to master a large variety of challenges to unlock upgrades for your racers and to perfect your piloting skills. Your ultimate goal: making history as the galaxy’s champion of all racing leagues.
Some of you have asked us why the single-player game Quantum Rush: Champions will be completely independent from Quantum Rush Online.
While it would theoretically be possible to introduce single-player content for Quantum Rush Online, we have decided to make it an independent game for the following reasons:
First of all, a lot of core code has to be changed for Quantum Rush: Champions. It’s not just an extension to what is already there. The Quantum Rush: Champions client will have to manage many things differently, because many things are dealt with by the game servers in Quantum Rush Online, things the Quantum Rush Online client does not have to care about.
We also want to create a new, completely different user interface for Quantum Rush: Champions, one that allows you to do everything with a gamepad, not just the racing part.
So there it is. If you have more questions, shoot!
The Quantum Rush Team
Today, we would like to give you some detailed information about the many different weapons in Quantum Rush: Champions, more specifically, about the racers’ mounted cannons.
As with Quantum Rush Online, weapons will also play an important role in Quantum Rush: Champions. That is, of course, in those challenges that allow combat.
Today’s update caters the needs of the eye candy lovers amongst you. We are previewing two brand-new racetracks!
The Coastal 2 and GT 2 we are highlighting here, are inspired by two of the community’s favorite tracks from Quantum Rush Online.
We chose to create these new tracks based on the themes of the original Coastal and GT tracks because we have received a lot of feedback from players who like those tracks best. Quantum Rush: Champions will have these new tracks as well as the the original Coastal and GT tracks.
Be aware that you will need to prove that you are an experienced pilot before you can race those beautiful courses, because they will only be accessible on higher tiers.
Besides developing your driving skills, Quantum Rush: Champions will offer plenty of unlockable content like new weapons, bosses and racetracks.
Today is the day.
We have just launched the Kickstarter campaign for Quantum Rush: Champions!
You can now learn more about Quantum Rush: Champions, the offline spin-off of Quantum Rush Online, at the game’s Kickstarter page.
By supporting the Kickstarter campaign, you can get your digital copy of the game, early access and more at a great price.
What’s more, you will now find Quantum Rush: Champions on Steam Greenlight too.
Thanks to your amazing support, Quantum Rush Online got Greenlit really fast. Now, we are again counting on you. Cast your vote now so we can release Quantum Rush: Champions on Steam soon!
We hope that you like our ideas and plans for the offline version of Quantum Rush. Please send us your feedback!
The Quantum Rush Team
We have great news for you today!
As we mentioned earlier, many of you have asked for an offline version of Quantum Rush.
We discussed this topic with you on the forum and through various other channels to make sure we know what you would expect from an offline Quantum Rush game.
Today, we happily announce that we will indeed develop the game that you have been asking for.
This new iteration of Quantum Rush will be a completely independent game and it will be titled Quantum Rush: Champions.